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Filed under: FrontierVille
Earlier this week, we told you that some of the designers behind FrontierVille were going to be answering user questions via the game's official forums. The Q&A fan session is now over, and we learned one or two things from the designers as to what to expect in the future. Here's a quick rundown:First, the designers officially acknowledged the change in the Oregon Trail sign, saying that "My hope was to make the signs both more visually compelling, and less space-intensive!" Unfortunately, any info about when the Oregon Trail itself will launch is still unknown.
We also learned that Dogs will have a larger part on your land in the future, and apparently it has to do with the removal of critters. This came in a user's question about lowering the amount of whacks it takes to remove a Snake or Groundhog, so perhaps our old dog will work to remove them instantly?
Meet us behind the break for more on this designer Q&A.
Here's are two other brief things we've learned
- The team has apparently been thinking about how rivers can be added to the game, although no official plans have apparently been set.
- Skunks will likely be coming to the game at some point, as multiple members of the team discussed how much they would like to see them, either as a Mystery Animal, a Varmint, or otherwise.
So, all in all, no groundbreaking revelations to be found here, but I suppose it is nice to see, from multiple members on the team, that the Oregon Trail and other expansions are actively being worked on, with one even going so far as to say "soon" in terms of the first one's release.
We'll make sure to let you know if Zynga holds another similar event, even if it's for another game, and we'll let you know if and when any of these features officially launch in the game.
Did you have your question answered via the Q&A session? Let us know what you think of these small announcements in the comments.
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Brandy Shaul 01 Apr, 2011--
Source: http://blog.games.com/2011/03/31/frontierville-designer-qanda-offers-hints-for-future-features/
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